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basic_vs.fxh
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2004-04-19
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698b
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18 lines
// LF2 Engine
// (C) 2002-3 7FX
//---------------------------------------------------------------------------
// Common base vertex shader
//---------------------------------------------------------------------------
const matrix cMtxWVP : WorldViewProjection;
//---------------------------------------------------------------------------
void BasicVS(float4 Position : POSITION, out float4 OutPosition : POSITION)
{
OutPosition = mul(Position, cMtxWVP);
}
//---------------------------------------------------------------------------
shared const vertexshader cBasicVS = compile vs_1_1 BasicVS();
//---------------------------------------------------------------------------